PROJECT SCHEME



The Presentation of the Project


https://prezi.com/view/na0qggjB2dnqagcxD98M/?fbclid=IwAR1mrg0WY4V7ADG8OLfJvuU28jIDyOX8XA_wJOHbzt82Ls6eKj4wPSqjPf4


We've planned the project CLIL (Content Language Integrated Learning ) and Gamification.If you have interesting ideas to add into our project please share on the padlet.


We'll also include differnt school subjects in order to enrich projects' outcomes.


September: Teachers' will determine the students or classes they will collaborate,and prepare a video,comics ,etc. about our gamification.


October: Logo Design of the Project collaboration with Art and ICT teachers at school


November: Values Education by using web 2.00 tool Classcraft (with the help of Guidance Teacher or Religious Studies Teacher)


December: Creating games (Spin th Wheel or Learning Apps ) of words that they learnt in October in English Lesson


Designing the Christmas cards and sending them to the partners (With the help of ELT and Art teachers)


January: Creating Hippop Song with the summary of Social Studies or History lesson (Collaboration with Social Studies or History teachers)


February: Creating Drama with Literature Teachers in our own language or English


March: Creating Augmented Reality Video (Collaboration with the Science Teacher) Changed because of Covid 19- Creating Mindmap of a National Scientist

April: Creating Dictionary of Common expressions.Students introducing themselves using sign language.


May:
Creating outdoor games in English or other lesson (with tcollaboration with PE. teacher)(Outdoor classrom day ) -Changed because of Covid 19 - Online Game Tournaments and Common Products

June: Evaluation and Dissemination activites -Applying for Quality Label

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  SPORTS 7A